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Miditrail directinput api error
Miditrail directinput api error











Yes, this is on stock MIDITrail-Ver.1.2.1b-Windows64.zip. Now with this working on my GTX 970, I can load MIDIs up to 8.1 million notes any larger and the notes simply won't show but there is no crash. I think you should make it more clear that the 32-bit version is 32-bit. As my laptop is out for repairs at the moment I haven't tried those two other GPUs yet. I have changed to 64-bit version and this has been solved on my NVidia GTX 970 GPU that I just recently got (got the same error as my 840M had). > In this way, MIDITrail does not have a limit on the number of notes.īingo! I didn't realize that I was not on the 64-bit version. > Other MIDI Player -> MIDITrail(Monitoring mode)

miditrail directinput api error

> Therefore, if the MIDI file has a large number of notes, it may exceed > MIDITrail renders ALL NOTEs every time. > is a significant amount of inefficiency within the code. > than MIDITrail with thesame amount of MIDI notes, so I suspect there > Also, Piano From Above has much lower video memory/resource footprint > The error means that "Direct3D does not have enough display memory > I assume that is possibly related to video memory overload? > I am sorry for the delay in my response. > I'd like to see those fixed, and perhaps it could be useful if your program had a crash handler system that could either produce crash log files, or let the user automatically send the crash reports to the dev end. > Also I often tend to get lots of crashes without any error message, and rather goes directly to "This program stopped working", those which either happen randomly, or as soon as I click "x" to close the program. > I assume that is possibly related to video memory overload? Also, Piano From Above has much lower video memory/resource footprint than MIDITrail with the same amount of MIDI notes, so I suspect there is a significant amount of inefficiency within the code.

miditrail directinput api error miditrail directinput api error miditrail directinput api error

> For example, I can not load files larger than 2 million notes, or else I get an error message like this before a crash: > Hey, I've sort of been MIDITrail off and on lately, however the biggest turn off for me is all of the crashing and errors that I keep getting, especially when I load larger MIDI files. I'd like to see those fixed, and perhaps it could be useful if your program had a crash handler system that could either produce crash log files, or let the user automatically send the crash reports to the dev end. I assume that is possibly related to video memory overload? Also, Piano From Above has much lower video memory/resource footprint than MIDITrail with the same amount of MIDI notes, so I suspect there is a significant amount of inefficiency within the code.Īlso I often tend to get lots of crashes without any error message, and rather goes directly to "This program stopped working", those which either happen randomly, or as soon as I click "x" to close the program. Hey, I've sort of been MIDITrail off and on lately, however the biggest turn off for me is all of the crashing and errors that I keep getting, especially when I load larger MIDI files.įor example, I can not load files larger than 2 million notes, or else I get an error message like this before a crash:













Miditrail directinput api error